Interface Window.Builder.Normal.Split

All Superinterfaces:
Cloneable, Window.Builder<Window,Window.Builder.Normal.Split>, Window.Builder.Double<Window,Window.Builder.Normal.Split>, Window.Builder.Normal<org.bukkit.entity.Player,Window.Builder.Normal.Split>
Enclosing interface:
Window.Builder.Normal<V,S extends Window.Builder.Normal<V,S>>

public static interface Window.Builder.Normal.Split extends Window.Builder.Normal<org.bukkit.entity.Player,Window.Builder.Normal.Split>, Window.Builder.Double<Window,Window.Builder.Normal.Split>
A normal split Window builder. Combines both Window.Builder.Double and Window.Builder.Normal for a normal Window with two Guis, where the lower Gui is used to fill the Player's inventory.
See Also: