Class AbstractSoundAnimation
java.lang.Object
xyz.xenondevs.invui.animation.impl.AbstractAnimation
xyz.xenondevs.invui.animation.impl.AbstractSoundAnimation
- All Implemented Interfaces:
Animation
- Direct Known Subclasses:
ColumnAnimation,HorizontalSnakeAnimation,RandomAnimation,RowAnimation,SequentialAnimation,SplitSequentialAnimation,VerticalSnakeAnimation
Abstract base class for animations that may use the entity pickup sound when displaying a slot.
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Constructor Summary
ConstructorsConstructorDescriptionAbstractSoundAnimation(int tickDelay, boolean sound) Creates a newAbstractSoundAnimation. -
Method Summary
Methods inherited from class xyz.xenondevs.invui.animation.impl.AbstractAnimation
addFinishHandler, addShowHandler, cancel, convToIndex, finish, getCurrentViewers, getHeight, getSlots, getWidth, handleFrame, setGui, setSlots, setWindows, show, start
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Constructor Details
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AbstractSoundAnimation
public AbstractSoundAnimation(int tickDelay, boolean sound) Creates a newAbstractSoundAnimation.- Parameters:
tickDelay- The delay between each framesound- Whether the entity pickup sound should be played when displaying a slot
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