Uses of Interface
xyz.xenondevs.invui.animation.Animation
Packages that use Animation
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Uses of Animation in xyz.xenondevs.invui.animation.impl
Classes in xyz.xenondevs.invui.animation.impl that implement AnimationModifier and TypeClassDescriptionclassAbstract base class forAnimationimplementations.classAbstract base class for animations that may use the entity pickup sound when displaying a slot.classAn animation that shows the slots column by column, from left to right.classAn animation that moves like a snake in horizontal direction, starting from (0,0) then moving all the way right, one down, all the way left and repeat.classAn animation that lets the slots pop up in a random order.classAn animation that shows the slots row by row, from top to bottom.classAn animation that shows the slots sequentially, ordered by their index.classAn animation that shows the slots sequentially from both directions.classAn animation that moves like a snake in vertical direction, starting from (0,0) then moving all the way down, one to the side, all the way up and repeat. -
Uses of Animation in xyz.xenondevs.invui.gui
Methods in xyz.xenondevs.invui.gui with parameters of type AnimationModifier and TypeMethodDescriptionvoidAbstractGui.playAnimation(@NotNull Animation animation, @Nullable Predicate<@NotNull SlotElement> filter) voidGui.playAnimation(@NotNull Animation animation, @Nullable Predicate<@NotNull SlotElement> filter) Plays anAnimation.