Class ItemPostUpdateEvent

java.lang.Object
xyz.xenondevs.invui.inventory.event.ItemPostUpdateEvent

public class ItemPostUpdateEvent extends Object
An event that is called after the Inventory has been updated.
  • Field Details

    • newItemStack

      protected org.bukkit.inventory.ItemStack newItemStack
  • Constructor Details

    • ItemPostUpdateEvent

      public ItemPostUpdateEvent(@NotNull @NotNull Inventory inventory, int slot, @Nullable @Nullable UpdateReason updateReason, @Nullable @Nullable org.bukkit.inventory.ItemStack previousItem, @Nullable @Nullable org.bukkit.inventory.ItemStack newItem)
      Creates a new ItemPreUpdateEvent.
      Parameters:
      inventory - The Inventory where this action takes place.
      slot - The slot that is affected
      updateReason - The UpdateReason for the calling of this event. This will probably be a PlayerUpdateReason in most cases but can be a custom one if you called the methods in the Inventory yourself. if it wasn't a Player
      previousItem - The ItemStack that was on that slot previously
      newItem - The ItemStack that is on that slot now
  • Method Details

    • getInventory

      @NotNull public @NotNull Inventory getInventory()
      Gets the Inventory where this action takes place.
      Returns:
      The Inventory
    • getUpdateReason

      @Nullable public @Nullable UpdateReason getUpdateReason()
      Gets the UpdateReason for the calling of this event.
      Returns:
      The reason why this event was called. Probably a PlayerUpdateReason in most cases.
    • getPreviousItem

      @Nullable public @Nullable org.bukkit.inventory.ItemStack getPreviousItem()
      Gets a clone of the ItemStack that was there previously.
      Returns:
      The ItemStack
    • getNewItem

      @Nullable public @Nullable org.bukkit.inventory.ItemStack getNewItem()
      Gets clone of the new ItemStack that will be there if the event isn't cancelled.
      Returns:
      The new ItemStack
    • getSlot

      public int getSlot()
      Gets the slot that is affected.
      Returns:
      The slot
    • isAdd

      public boolean isAdd()
      Gets if the action resulted in items being added to the Inventory.
      Returns:
      If items were added to the Inventory
    • isRemove

      public boolean isRemove()
      Gets if the action resulted in items being removed from the Inventory.
      Returns:
      If items were removed from the Inventory
    • isSwap

      public boolean isSwap()
      Gets if the type of the ItemStack has changed. This does not account for an ItemStack turning null or being null previously, isRemove() and isAdd() should be used for that.
      Returns:
      If the type of the ItemStack has changed
    • getRemovedAmount

      public int getRemovedAmount()
      Gets the amount of items that have been removed.
      Returns:
      The amount of items that have been removed
      Throws:
      IllegalStateException - when isRemove() is false
    • getAddedAmount

      public int getAddedAmount()
      Gets the amount of items that have been added.
      Returns:
      The amount of items that have been added
      Throws:
      IllegalStateException - when isAdd() is false